VERY FAST FLIGHTS - CARGOES - WEAPONS
1.TECH-SAFETY = Explosion-proof + Fire-proof. DESIGN = any Size.
2.BIO-SAFETY = No overload + No age restrictions. CARGO = any Weight.
3.UPGRADE = Independent Blocks. DURABILITY = the Hugest / Huge.
4.PROTECTION via Multilevel self-system against Industrial Espionage.
5.PROTECTION from any Weapons when moving Always & Everywhere.
*** GC = Sequential / Piercing movement = very Fast. (Weather doesn`t Affect)
*** Universal Technical Data: t = const, m = 0 & a = 0. (Weight doesn`t Affect)
FULL EXPENSES = {Access} + {Deposit} = PLANET. { PGC or PGP-PGP to any Place for 2 - 5 seconds }
FULL EXPENSES = {Access} + {Deposit} = COSMOS. { PSC or PGP-PGP to the Moon for 11 - 12 seconds }
(S-movement = LimitDistances = S-Jump / S-Jumps. P-movement = UnLimitDistances = P-Jump) (Crafts = S- & P-Jumpers)
----------
* TECHNICAL NOTE = PSC to any Place within the Solar System for 20-35 minutes.
* TECHNICAL NOTE = PSC to any Place within the Galaxy for 70-380 minutes.
* TECHNICAL NOTE = PSC to any Place within other Galaxies for 430-800 minutes.
----------
SMALL TECH & BIO LABS = New Tech-Systems + New Bio-Medicine.
SMALL PRODUCTION = SGP & SGC. { SGP / SGC from any Place to any other Places but Limiting distances }
----------
* TECHNICAL NOTE = GP (SGP & PGP) + GC (SGC & PGC) + SC (SSC & PSC). (Comfortably & Profitably)
----------
2.TECHNICAL OBJECTS = Lab-Construction + Industrial Construction. (The Hugest Profits)
3.UDSS = Full Defense from any Weapons when Air & Cosmic attacking Country. OwnClimate. (Great Profits)
4.ISSP = Full Defence when destroying Country, Continent / Planet. GlobalClimate. (The Hugest Profits)
5.NPP = New Planetary & Cosmic Energetics. Improvement / Upgrade / via Add-Blocks. (Huge Profits)
6.UHS = Special Coordinates to be Moved to any Places. Local, Global & Universal Types. (The Hugest Profits)
7.NCC = NCC Lab-Construction + NCC Industrial Construction. (The Hugest Profits)
----------
PC & SC = PC Lab + PC Industrial Production & Construction. (The Hugest Profits)
----------
UPSS = UPSS Lab + UPSS Lab-Production. (Great / Huge Profits)
----------
NBM = Labs of BioVaccs & MultiBioVaccs + IndustryLab. (Huge Profits + Population up)
----------
HAS = Lab of BioSystem + HAS Construction. (The Hugest Profits + Growing Human organs)
(Full Transforming Human body + Growing Human External & Internal Body organs + Other serious advantages)
----------
----------
STRATEGIC ROBOT BUSINESS:
1.Growing & Programming n-BioRobots. { Independent BioRobots / n-Transforming MicroObjects } { BioMass = 100% }
2.Growing & Programming small BioRobots. { BioMass = 57 - 100% }
3.Growing & Programming average BioRobots. { BioMass = 42 - 100% }
(Only 3 Companies / Countries / Unions) { Consult-Contracts = 210,000,000 GBP, 110,000,000 GBP & 770,000,000 GBP }
(Only 3 Firms / Countries / Unions) { Direct Contracts = 2,100,000,000 GBP, 1,100,000,000 GBP & 7,700,000,000 GBP }
(Standard / Agreed Mediation) { Standard Mediation = +0.3 - 11% to these Contracts } { Agreed Mediation = Negotiations }
----------
2.BIO-SAFETY = No overload + No age restrictions. CARGO = any Weight.
3.UPGRADE = Independent Blocks. DURABILITY = the Hugest / Huge.
4.PROTECTION via Multilevel self-system against Industrial Espionage.
5.PROTECTION from any Weapons when moving Always & Everywhere.
*** GC = Sequential / Piercing movement = very Fast. (Weather doesn`t Affect)
*** Universal Technical Data: t = const, m = 0 & a = 0. (Weight doesn`t Affect)
FULL EXPENSES = {Access} + {Deposit} = PLANET. { PGC or PGP-PGP to any Place for 2 - 5 seconds }
FULL EXPENSES = {Access} + {Deposit} = COSMOS. { PSC or PGP-PGP to the Moon for 11 - 12 seconds }
(S-movement = LimitDistances = S-Jump / S-Jumps. P-movement = UnLimitDistances = P-Jump) (Crafts = S- & P-Jumpers)
----------
* TECHNICAL NOTE = PSC to any Place within the Solar System for 20-35 minutes.
* TECHNICAL NOTE = PSC to any Place within the Galaxy for 70-380 minutes.
* TECHNICAL NOTE = PSC to any Place within other Galaxies for 430-800 minutes.
----------
SMALL TECH & BIO LABS = New Tech-Systems + New Bio-Medicine.
SMALL PRODUCTION = SGP & SGC. { SGP / SGC from any Place to any other Places but Limiting distances }
----------
* TECHNICAL NOTE = GP (SGP & PGP) + GC (SGC & PGC) + SC (SSC & PSC). (Comfortably & Profitably)
----------
New Industry & T-Systems + Bio-Medicine
New Energetics
LIST OF NEW TECHNOLOGIES
1.INDUSTRIAL LABS & PLANTS = Lab-Production + Industrial Construction & Production. (The Hugest Profits)2.TECHNICAL OBJECTS = Lab-Construction + Industrial Construction. (The Hugest Profits)
3.UDSS = Full Defense from any Weapons when Air & Cosmic attacking Country. OwnClimate. (Great Profits)
4.ISSP = Full Defence when destroying Country, Continent / Planet. GlobalClimate. (The Hugest Profits)
5.NPP = New Planetary & Cosmic Energetics. Improvement / Upgrade / via Add-Blocks. (Huge Profits)
6.UHS = Special Coordinates to be Moved to any Places. Local, Global & Universal Types. (The Hugest Profits)
7.NCC = NCC Lab-Construction + NCC Industrial Construction. (The Hugest Profits)
----------
PC & SC = PC Lab + PC Industrial Production & Construction. (The Hugest Profits)
----------
UPSS = UPSS Lab + UPSS Lab-Production. (Great / Huge Profits)
----------
NBM = Labs of BioVaccs & MultiBioVaccs + IndustryLab. (Huge Profits + Population up)
----------
HAS = Lab of BioSystem + HAS Construction. (The Hugest Profits + Growing Human organs)
(Full Transforming Human body + Growing Human External & Internal Body organs + Other serious advantages)
----------
----------
STRATEGIC ROBOT BUSINESS:
1.Growing & Programming n-BioRobots. { Independent BioRobots / n-Transforming MicroObjects } { BioMass = 100% }
2.Growing & Programming small BioRobots. { BioMass = 57 - 100% }
3.Growing & Programming average BioRobots. { BioMass = 42 - 100% }
(Only 3 Companies / Countries / Unions) { Consult-Contracts = 210,000,000 GBP, 110,000,000 GBP & 770,000,000 GBP }
(Only 3 Firms / Countries / Unions) { Direct Contracts = 2,100,000,000 GBP, 1,100,000,000 GBP & 7,700,000,000 GBP }
(Standard / Agreed Mediation) { Standard Mediation = +0.3 - 11% to these Contracts } { Agreed Mediation = Negotiations }
----------
SOLAR TOWN & EMPIRE CONTROL
MANAGEMENT OF EMPIRE AFFAIRS
SOLAR TOWN & SOLAR EMPIRE
SOLAR TOWN & SOLAR EMPIRE
NATIONAL SECTORS & HIGHWAYS
SOLAR EMPIRE SYSTEM OF CONTROL
(Rich & PW Empire)
----------
----------
1.SOLAR TOWN = Imperator & Palace + Senate & Houses. { IMPERATOR = ONLY PALACE }
2.PROVINCES Worldwide = Senators & Senatorial Castles. { SENATOR = CASTLE & HOUSE }
*** Solar Town = Imperator & Palace + Senatorial Houses. { STATE HOUSES OF SENATORS }
*** Provinces = Senators & Senatorial Castles. { STATE CASTLES OF PROVINCES }
*** Solar Empire = Solar Town + Provinces. { SOLAR TOWN > ALL SOLAR EMPIRE ALWAYS }
*** Solar Town = Grand Citizen & Main Citizens + Citizens of Solar Empire = The Power.
----- Citizens of Empire Provinces in Solar Town = Civil Services + Civil Activities + Military Activity -----
*** Solar Town = Citizens of Solar Empire Provinces = High Solar Empire Caste of Power.
*** Solar Town = Citizens of Solar Empire Provinces = Solar Empire Caste / Civil Caste /.
---------- Grand Citizen & Main Citizens of Solar Empire = Imperator & his Family ----------
*** Gradually = Solar Empire Passports. { Standard Passports + Main Passports + Grand Passport }
*** Gradually = Solar Empire Money. { 11 variant Solar Empire Coins }
*** Gradually = Same Tax System. { Full Business Tax = 30%. Full Civil Tax = 20% }
---------- The Highest Solar Empire Caste & Senators = Citizens of Solar Empire ----------
---------- Senators = Citizens of Solar Empire + Main Citizens of Solar Empire Provinces ----------
JOINING COUNTRIES TO SOLAR TOWN:
*** Solar Town + Joining Countries = Solar Empire = Solar Town + Provinces.
*** Joining Country = Written / Email Statement + SASF Branch + Contract = Province.
----------
SOLAR TOWN: (SOLAR TOWN > ALL SOLAR EMPIRE ALWAYS) (FIRST GRANDEST SOLAR TITLE)
*** Developing Technologies + some Products.
*** Military Activity.
*** Other Civil Activities & Services.
----- Heavenly Alien Sarcophagus -----
*** High-Bio Medicine = BioVaccines, MultiBioVaccines & HAS.
*** MultiLevel BioSystem = HAS + its gradual Upgrade.
----- Небесный Внеземной Саркофаг -----
----------
CASTE SYSTEM = Grandest Title + (Highest Caste) + (High Caste + Civil Caste).
---------- Solar Town owns the Solar Empire Coat & Arms = First Grandest Solar Title ----------
---------- Imperator owns the Grandest Empire Title. The Grandest Title from the Highest Caste ----------
---------- Only Somebody from Grand Dukes can become the Imperator of Solar Empire ----------
---------- Prime Cost of Imperator Throne = 100,000 Coin "Senator" ----------
---------- Solar Empire Robes of Imperator = very costly Modern Clothes of Empire & 2 Titles ----------
IMPERATOR = Solar Empire Coat of Arms + Grandest Title from the Highest Caste.
IMPERATOR = Solar Empire Crown & Sceptre + Throne + Solar Empire Robes & 2 Titles.
IMPERATOR = Solar Empire Flag & Solar Empire Palace.
IMPERATOR = Solar Empire Citizenship, Grand Citizen of Solar Empire.
---------- The Power of Imperator = 2 Grandest Empire Titles + Crown & Sceptre + Throne ----------
---------- Prime Cost of Imperator Crown & Sceptre = 10,000 Coin "Senator" ----------
---------- Senatorial Jewel = Form of Solar Town + Platinum Chain ----------
---------- Senator = Citizen of Solar Empire + Main Citizen of Solar Empire Province ----------
SENATOR = High Title from the High Solar Empire Caste.
SENATOR = Senatorial Jewel & Robes + 1 Title + Solar Empire Flag of Province.
SENATOR = Senate & Senatorial House + Senatorial Castle in Province.
SENATOR = Solar Empire Citizenship, Main Citizen of Solar Empire Province.
---------- The Power of Senator = Senatorial Jewel & High Chair + 1 Title ----------
---------- Senatorial Jewel = Diamonds + Jewel-Metals + Platinum Chain ----------
---------- Prime Cost of Senatorial Jewel = 1,000 Coin "Senator" = 1 Coin "Imperator" ----------
---------- Senatorial High Chair = 4,000 Coin "Senator" = 4 Coin "Imperator" ----------
---------- Senatorial Robes = costly Modern Clothes of Province + 1 Title ----------
CITIZEN = Solar Empire Caste without Titles of Power.
CITIZEN = Solar Empire Citizenship, Citizen of Solar Empire Province.
----------
*** Provinces = Senators & Senatorial Castles. { STATE CASTLES OF PROVINCES }
*** Solar Empire = Solar Town + Provinces. { SOLAR TOWN > ALL SOLAR EMPIRE ALWAYS }
*** Solar Town = Grand Citizen & Main Citizens + Citizens of Solar Empire = The Power.
----- Citizens of Empire Provinces in Solar Town = Civil Services + Civil Activities + Military Activity -----
*** Solar Town = Citizens of Solar Empire Provinces = High Solar Empire Caste of Power.
*** Solar Town = Citizens of Solar Empire Provinces = Solar Empire Caste / Civil Caste /.
---------- Grand Citizen & Main Citizens of Solar Empire = Imperator & his Family ----------
*** Gradually = Solar Empire Passports. { Standard Passports + Main Passports + Grand Passport }
*** Gradually = Solar Empire Money. { 11 variant Solar Empire Coins }
*** Gradually = Same Tax System. { Full Business Tax = 30%. Full Civil Tax = 20% }
---------- The Highest Solar Empire Caste & Senators = Citizens of Solar Empire ----------
---------- Senators = Citizens of Solar Empire + Main Citizens of Solar Empire Provinces ----------
JOINING COUNTRIES TO SOLAR TOWN:
*** Solar Town + Joining Countries = Solar Empire = Solar Town + Provinces.
*** Joining Country = Written / Email Statement + SASF Branch + Contract = Province.
----------
SOLAR TOWN: (SOLAR TOWN > ALL SOLAR EMPIRE ALWAYS) (FIRST GRANDEST SOLAR TITLE)
*** Developing Technologies + some Products.
*** Military Activity.
*** Other Civil Activities & Services.
----- Heavenly Alien Sarcophagus -----
*** High-Bio Medicine = BioVaccines, MultiBioVaccines & HAS.
*** MultiLevel BioSystem = HAS + its gradual Upgrade.
----- Небесный Внеземной Саркофаг -----
----------
CASTE SYSTEM = Grandest Title + (Highest Caste) + (High Caste + Civil Caste).
---------- Solar Town owns the Solar Empire Coat & Arms = First Grandest Solar Title ----------
---------- Imperator owns the Grandest Empire Title. The Grandest Title from the Highest Caste ----------
---------- Only Somebody from Grand Dukes can become the Imperator of Solar Empire ----------
---------- Prime Cost of Imperator Throne = 100,000 Coin "Senator" ----------
---------- Solar Empire Robes of Imperator = very costly Modern Clothes of Empire & 2 Titles ----------
IMPERATOR = Solar Empire Coat of Arms + Grandest Title from the Highest Caste.
IMPERATOR = Solar Empire Crown & Sceptre + Throne + Solar Empire Robes & 2 Titles.
IMPERATOR = Solar Empire Flag & Solar Empire Palace.
IMPERATOR = Solar Empire Citizenship, Grand Citizen of Solar Empire.
---------- The Power of Imperator = 2 Grandest Empire Titles + Crown & Sceptre + Throne ----------
---------- Prime Cost of Imperator Crown & Sceptre = 10,000 Coin "Senator" ----------
---------- Senatorial Jewel = Form of Solar Town + Platinum Chain ----------
---------- Senator = Citizen of Solar Empire + Main Citizen of Solar Empire Province ----------
SENATOR = High Title from the High Solar Empire Caste.
SENATOR = Senatorial Jewel & Robes + 1 Title + Solar Empire Flag of Province.
SENATOR = Senate & Senatorial House + Senatorial Castle in Province.
SENATOR = Solar Empire Citizenship, Main Citizen of Solar Empire Province.
---------- The Power of Senator = Senatorial Jewel & High Chair + 1 Title ----------
---------- Senatorial Jewel = Diamonds + Jewel-Metals + Platinum Chain ----------
---------- Prime Cost of Senatorial Jewel = 1,000 Coin "Senator" = 1 Coin "Imperator" ----------
---------- Senatorial High Chair = 4,000 Coin "Senator" = 4 Coin "Imperator" ----------
---------- Senatorial Robes = costly Modern Clothes of Province + 1 Title ----------
CITIZEN = Solar Empire Caste without Titles of Power.
CITIZEN = Solar Empire Citizenship, Citizen of Solar Empire Province.
----------
ASPIRING SOLAR AXE OF IMPERATOR
COMBAT ROBOTICS OF SOLAR AXE
COMBAT ROBOTICS OF SOLAR AXE
SOLAR TOWN & 377,000,000 YEARS
COMBAT ROBOTICS & EARTH
SUBORDINATION / WIPEOUT & SLAVEDOM
COMBAT ROBOTICS & EARTH
SUBORDINATION / WIPEOUT & SLAVEDOM
THE MAIN = SOLAR TOWN & 2 GRANDEST SOLAR TITLES
FIRST GRANDEST SOLAR TITLE = FOR THE GLORY OF THE EMPIRE. { ALWAYS }
SECOND GRANDEST SOLAR TITLE = EMPIRE CENTURION. { FIRST MAIN IMPERATORY LINE }
SECOND GRANDEST EMPIRE TITLE = THE HIGHEST CASTE. { OTHER IMPERATORY LINE }
SOLAR TOWN & SOLAR EMPIRE = ONE LANGUAGE ALWAYS. { CAPITAL PROVINCE+ }
SOLAR TOWN & SOLAR EMPIRE = VARIED CULTURES & TOURISM.
SOLAR TOWN & SOLAR EMPIRE = MAIN RELIGION + ADDJOINRELIGIONS.
SOLAR TOWN & SOLAR EMPIRE = SOLAR EMPIRE COINS, 11 VARIANT COINS.
SOLAR EMPIRE & SECOND GRANDEST SOLAR EMPIRE TITLE
FIRST GRANDEST SOLAR TITLE = FOR THE GLORY OF THE EMPIRE. { ALWAYS }SECOND GRANDEST EMPIRE TITLE = THE HIGHEST CASTE. { OTHER IMPERATORY LINE }
SOLAR TOWN & SOLAR EMPIRE = ONE LANGUAGE ALWAYS. { CAPITAL PROVINCE+ }
SOLAR TOWN & SOLAR EMPIRE = VARIED CULTURES & TOURISM.
SOLAR TOWN & SOLAR EMPIRE = MAIN RELIGION + ADDJOINRELIGIONS.
SOLAR TOWN & SOLAR EMPIRE = SOLAR EMPIRE COINS, 11 VARIANT COINS.