ISLANDS

ISLANDS
SOLAR TOWN = HEALTH & LONGEVITY
VERY FAST FLIGHTS - CARGOES - WEAPONS
1.TECH-SAFETY = Explosion-proof + Fire-proof. DESIGN = any Size.
2.BIO-SAFETY = No overload + No age restrictions. CARGO = any Weight.
3.UPGRADE = Independent Blocks. DURABILITY = the Hugest / Huge.   
4.PROTECTION via Multilevel self-system against Industrial Espionage.
5.PROTECTION from any Weapons when moving Always & Everywhere.
*** GC = Sequential / Piercing movement = very Fast. (Weather doesn`t Affect)  
*** Universal Technical Data: t =  const, m = 0 & a = 0. (Weight doesn`t Affect)  
     
FULL EXPENSES = {Access} + {Deposit} = PLANET. PGC or PGP-PGP to any Place for 2 - 5 seconds }
FULL EXPENSES = {Access} + {Deposit} = COSMOS. { PSC or PGP-PGP to the Moon for 11 - 12 seconds } 
(S-movement = LimitDistances = S-Jump / S-Jumps. P-movement = UnLimitDistances = P-Jump) (Crafts = S- & P-Jumpers)
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* TECHNICAL NOTE = PSC to any Place within the Solar System for 20-35 minutes.
* TECHNICAL NOTE = PSC to any Place within the Galaxy for 70-380 minutes.
* TECHNICAL NOTE = PSC to any Place within other Galaxies for 430-800 minutes.  
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SMALL TECH & BIO LABS = New Tech-Systems + New Bio-Medicine.
SMALL PRODUCTION = SGP & SGC. { SGP / SGC from any Place to any other Places but Limiting distances }
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* TECHNICAL NOTE = GP (SGP & PGP) + GC (SGC & PGC) + SC (SSC & PSC). (Comfortably & Profitably)
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New Industry & T-Systems + Bio-Medicine
New Energetics


LIST OF NEW TECHNOLOGIES
1.INDUSTRIAL LABS & PLANTS = Lab-Production + Industrial Construction & Production. (The Hugest Profits)
2.TECHNICAL OBJECTS = Lab-Construction + Industrial Construction. (The Hugest Profits)
3.UDSS = Full Defense from any Weapons when Air & Cosmic attacking Country. OwnClimate. (Great Profits)
4.ISSP = Full Defence when destroying Country, Continent / Planet. GlobalClimate. (The Hugest Profits)
5.NPP = New Planetary & Cosmic Energetics. Improvement / Upgrade / via Add-Blocks. (Huge Profits)
6.UHS = Special Coordinates to be Moved to any Places. Local, Global & Universal Types. (The Hugest Profits)
7.NCC = NCC Lab-Construction + NCC Industrial Construction. (The Hugest Profits)  
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PC & SC = PC Lab + PC Industrial Production & Construction. (The Hugest Profits)   
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UPSS = UPSS Lab + UPSS Lab-Production. (Great / Huge Profits)   
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NBM = Labs of BioVaccs & MultiBioVaccs + IndustryLab. (Huge Profits + Population up)
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HAS = Lab of BioSystem + HAS Construction. (The Hugest Profits + Growing Human organs)  
(Full Transforming Human body + Growing Human External & Internal Body organs + Other serious advantages)    
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STRATEGIC ROBOT BUSINESS:
1.Growing & Programming n-BioRobots. { Independent BioRobots / n-Transforming MicroObjects } { BioMass = 100% }
2.Growing & Programming small BioRobots. { BioMass = 57 - 100% }
3.Growing & Programming average BioRobots. { BioMass = 42 - 100% }
(Only 3 Companies / Countries / Unions) { Consult-Contracts = 210,000,000 GBP, 110,000,000 GBP & 770,000,000 GBP }
(Only 3 Firms / Countries / Unions) { Direct Contracts = 2,100,000,000 GBP, 1,100,000,000 GBP & 7,700,000,000 GBP }
(Standard / Agreed Mediation) { Standard Mediation = +0.3 - 11% to these Contracts } { Agreed Mediation = Negotiations }
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SOLAR TOWN & EMPIRE CONTROL
MANAGEMENT OF EMPIRE AFFAIRS



SOLAR TOWN & SOLAR EMPIRE
NATIONAL SECTORS & HIGHWAYS


 

SOLAR EMPIRE SYSTEM OF CONTROL
(Rich & PW Empire)

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1.SOLAR TOWN = Imperator & Palace + Senate & Houses. { IMPERATOR = ONLY PALACE }
2.PROVINCES Worldwide = Senators & Senatorial Castles. { SENATOR = CASTLE & HOUSE }
*** Solar Town = Imperator & Palace + Senatorial Houses. { STATE HOUSES OF SENATORS }
*** Provinces = Senators & Senatorial Castles. { STATE CASTLES OF PROVINCES }
*** Solar Empire = Solar Town + Provinces. { SOLAR TOWN > ALL SOLAR EMPIRE ALWAYS }
*** Solar Town = Grand Citizen & Main Citizens + Citizens of Solar Empire = The Power.
-----  Citizens of Empire Provinces in Solar Town = Civil Services + Civil Activities + Military Activity   -----
*** Solar Town = Citizens of Solar Empire Provinces = High Solar Empire Caste of Power.
*** Solar Town = Citizens of Solar Empire Provinces = Solar Empire Caste / Civil Caste /.
----------  Grand Citizen & Main Citizens of Solar Empire  = Imperator & his Family  ----------
*** Gradually = Solar Empire Passports. { Standard Passports + Main Passports + Grand Passport }
*** Gradually = Solar Empire Money. { 11 variant Solar Empire Coins }
*** Gradually = Same Tax System. { Full Business Tax = 30%. Full Civil Tax = 20% }
----------  The Highest Solar Empire Caste & Senators = Citizens of Solar Empire  ----------
----------  Senators = Citizens of Solar Empire + Main Citizens of Solar Empire Provinces  ----------
JOINING COUNTRIES TO SOLAR TOWN:
*** Solar Town + Joining Countries = Solar Empire = Solar Town + Provinces.
*** Joining Country = Written / Email Statement + SASF Branch + Contract = Province.
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SOLAR TOWN:  (SOLAR TOWN > ALL SOLAR EMPIRE ALWAYS)  (FIRST GRANDEST SOLAR TITLE)
*** Developing Technologies + some Products.
*** Military Activity.
*** Other Civil Activities & Services.
-----  Heavenly Alien Sarcophagus  -----
*** High-Bio Medicine = BioVaccines, MultiBioVaccines & HAS.
*** MultiLevel BioSystem = HAS + its gradual Upgrade.
-----  Небесный Внеземной Саркофаг  -----
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CASTE SYSTEM = Grandest Title + (Highest Caste) + (High Caste + Civil Caste).
----------  Solar Town owns the Solar Empire Coat & Arms = First Grandest Solar Title  ----------
----------  Imperator owns the Grandest Empire Title. The Grandest Title from the Highest Caste  ----------
----------  Only Somebody from Grand Dukes can become the Imperator of Solar Empire  ----------
----------  Prime Cost of Imperator Throne = 100,000 Coin "Senator"  ----------
----------  Solar Empire Robes of Imperator = very costly Modern Clothes of Empire & 2 Titles  ----------
IMPERATOR = Solar Empire Coat of Arms + Grandest Title from the Highest Caste.
IMPERATOR = Solar Empire Crown & Sceptre + Throne + Solar Empire Robes & 2 Titles.
IMPERATOR = Solar Empire Flag & Solar Empire Palace.
IMPERATOR = Solar Empire Citizenship, Grand Citizen of Solar Empire.
----------  The Power of Imperator = 2 Grandest Empire Titles + Crown & Sceptre + Throne  ----------
----------  Prime Cost of Imperator Crown & Sceptre = 10,000 Coin "Senator"  ----------
----------  Senatorial Jewel = Form of Solar Town + Platinum Chain  ----------
----------  Senator = Citizen of Solar Empire + Main Citizen of Solar Empire Province  ----------
SENATOR = High Title from the High Solar Empire Caste.
SENATOR = Senatorial Jewel & Robes + 1 Title + Solar Empire Flag of Province.
SENATOR = Senate & Senatorial House + Senatorial Castle in Province.
SENATOR = Solar Empire Citizenship, Main Citizen of Solar Empire Province.
----------  The Power of Senator = Senatorial Jewel & High Chair + 1 Title  ----------
----------  Senatorial Jewel = Diamonds + Jewel-Metals + Platinum Chain  ----------
----------  Prime Cost of Senatorial Jewel = 1,000 Coin "Senator" = 1 Coin "Imperator"  ----------
----------  Senatorial High Chair = 4,000 Coin "Senator" = 4 Coin "Imperator"  ----------
----------  Senatorial Robes = costly Modern Clothes of Province + 1 Title  ----------
CITIZEN = Solar Empire Caste without Titles of Power.
CITIZEN = Solar Empire Citizenship, Citizen of Solar Empire Province.
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ASPIRING SOLAR AXE OF IMPERATOR
COMBAT ROBOTICS OF SOLAR AXE
SOLAR TOWN & 377,000,000 YEARS
COMBAT ROBOTICS & EARTH
SUBORDINATION / WIPEOUT & SLAVEDOM



THE MAIN = SOLAR TOWN & 2 GRANDEST SOLAR TITLES
FIRST GRANDEST SOLAR TITLE = FOR THE GLORY OF THE EMPIRE. { ALWAYS }
SECOND GRANDEST SOLAR TITLE = EMPIRE CENTURION. { FIRST MAIN IMPERATORY LINE }

SOLAR EMPIRE & SECOND GRANDEST SOLAR EMPIRE TITLE
FIRST GRANDEST SOLAR TITLE = FOR THE GLORY OF THE EMPIRE. { ALWAYS }
SECOND GRANDEST EMPIRE TITLE = THE HIGHEST CASTE. { OTHER IMPERATORY LINE }
 
SOLAR TOWN & SOLAR EMPIRE = ONE LANGUAGE ALWAYS. { CAPITAL PROVINCE+ }
SOLAR TOWN & SOLAR EMPIRE = VARIED CULTURES & TOURISM.
SOLAR TOWN & SOLAR EMPIRE = MAIN RELIGION + ADDJOINRELIGIONS.
 
SOLAR TOWN & SOLAR EMPIRE = SOLAR EMPIRE COINS, 11 VARIANT COINS.